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Digital Architect - Portfolio
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Portfolio / C.V.
Operating System Knowledge:
Windows 3.11/95/98/ME/2000/XP, MS Dos, Linux
Software Knowledge:
Microsoft Office XX/2000/XP/2003: Word, Access (Basic Database creation, Forms, Queries), Excel, Powerpoint, Frontpage, Outlook.
Outlook Express, CorelDraw, Corel PhotoPaint, Pagemaker, Anti-Virus, Firewalls, ArgoUML, CVS, SVN, LaTeX, LyX.
3D Development Tools:
WorldBuilder, UnrealEditor (Version 1, 2 and 3), SeriousEditor,
Maya 4.5 PLE (notions), 3D Studio Max (notions), Build, DEU.
Programming Knowledge:
Visual Basic, Java, HTML (Javascript), Perl (notions).
Hardware:
Assembly, Disassembly, Configuration, Repair and maintenance of all X86 based computers,
Networking (Switches, Network adapters).
Conclusive Skills:
Operating System Installation, Software Installation, Betatesting (Websites, Software
Packages, Game Levels), Troubleshooting (both Software and Hardware).
Here you can see some screenshots of some of my work in Worldbuilder. All of this was done in the
Worldbuilder that comes with Command & Conquer Generals: Zero Hour. Click on a thumbnail to see a larger version of it.
This larger version is a picture at a resolution of 1024*768. Click the name of a level for information about that level and download links.
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WorldBuilder (Released: 27th January 2007)
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WorldBuilder (Released: 27th December 2005)
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WorldBuilder (Released: 20th October 2005)
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| NOTE: This map was submitted to the Open Map Competetion 3 and ended up on the second place with a score of 84.7%
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WorldBuilder (Released: 10th February 2005)
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WorldBuilder (Released: 21th July 2004)
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| NOTE: Due to the nature of this level, these shots don't compress well without having graphical
artefacts. I made these jpg's with the least possible compression but there are still graphical artefacts.
Uploading these shots with lossless compression is not possible though, because each shot would be a couple MegaBytes!
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WorldBuilder (Released: 6th July 2004)
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WorldBuilder (Released: 6th July 2004)
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WorldBuilder (Released: 19th April 2004)
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WorldBuilder (Released: 23th March 2004)
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WorldBuilder (Released: 8th March 2004)
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WorldBuilder (Released: 23th February 2004)
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WorldBuilder (Released: 10th February 2004)
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WorldBuilder (Released: 31th January 2004)
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WorldBuilder (Released: 9th January 2004)
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Here you can see some screenshots of some of my work in UnrealEDitor. Most of the work is made in
UnrealEditor 2 for Unreal Tournament or UnrealEditor 3 for Unreal Tournament 2003. Click on a thumbnail to see a larger version
of it. This larger version is a picture at a resolution of 1024*768. Click the name of a level for information
about that level and download links.
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UnrealEditor 3 (Work in Progress)
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| Note: Some of these shots only have a version of 640*480 available.
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UnrealEditor 3 (Work in Progress)
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| Note: These shots are only 512*384, high-res versions aren't available at this time.
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UnrealEditor 3 (Released: 5th April 2003)
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UnrealEditor 2 (Released: 20th September 2002)
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UnrealEditor 2 (Released: 23th June 2002)
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| Note: This level was created for the "UNLD Nocturnal Mappack". This map-pack consist of 5 levels
with custom items. For more information on the map-pack you can go
here. You can see screenshots of each map
here and screenshots of the new items
here.
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