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Unreal Tournament 2003 Levels
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Digital Architect - Levels - Unreal Tournament 2003 - Egyptian Arena ][ 1.1
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Egyptian Arena ][ 1.1 (Deathmatch)
Download from MapRaider.
Download from NaliCity.
Download from FasterFiles.
| Battle in this ancient Anubis temple. Built 2500 BC, this temple was originally a sacred temple used for worshiping. But soon it
was seen as the perfect place for a deadly tournament. Even the old egyptian soldiers used this temple as a training arena for the
elite-soldiers. Watch your step though, because this temple can be treacherous!
A small arena set in an Egyptian Environment. The action is fastpaced! This is a remake of my
Egyptian Arena level for Unreal Tournament.
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| To be able to play this level, you need to have DE Bonus Pack 1 installed. You can find it at almost any site
covering Unreal Tournament 2003.
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| The installation of this level is exactly like the installation of any other level for Unreal Tournament 2003.
You download the ZIP-file, decompress it, read the '.TXT' file and copy the '.UT2' file to your '<UT2003 Path>\Maps'
directory (with <UT2003 Path> the directory where you installed Unreal Tournament 2003).
Unzip the file RandomTrigger.u into your <UT2003 Path>\System directory.
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| Issues that have been resolved in this new version:
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The "extra players"-bug has been resolved.
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Fixed Static Mesh alignments at a few places, they were causing flashing textures.
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The lava-flow now has lava visible when you fall into the lava and look up.
It also has red distance fog.
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The blocking volume in the main arena which prevents you from going outside, has been redesigned.
It now follows the big curves. This allows you to lift-jump back in the main arena and fly skyhigh.
The blocking volume in the terrain-room has also been redesigned.
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The lava texture on the terrain has been scaled up.
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Fixed a leaking zone bug.
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Added a Lightning Gun + appropriate ammo for it.
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| Known bugs in the current version:
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The bots seem to activate the bridge as soon as they touch it.
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The camera's don't seem to work in multiplayer.
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The rope-texture near the small shield makes water splash-sounds. It's hardcoded so I can't change it.
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| Here are some screenshots of this level. Click on a thumbnail to see a larger version of it. This larger version is a picture at a
resolution of 640*480. Click the link underneath a thumbnail to see an even larger version of it, namely pictures at a resolution of 1024*768.
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